Private submission
Private submission won't be visible to other users and
won't be taken into consideration in ranks.
Disqualify submission
Your submission will be disqualified. Operation
is not reversible.
Hidden submission
Public submission
Click here to view source code.

Source code of every submission to this problem
in this contest is public.
Help

Torres de Telefonia Celular estatísticas & melhores submissőes

Submissőes aceitas Submissőes ACC % Resposta errada Erro de compilaçăo Erro em tempo de execuçăo Tempo limite excedido
45 306 102 65 18 11 110

RANK DATA Usuário:RESULT TIME MEM LING
1 2009-12-08 18:11:16 Juarez Paulino accepted 0.00 2.8M

C++

4.3.2

2 2009-12-06 22:59:19 Maicon Rafael Zatelli [Fureuler-FURB] accepted 0.01 2.1M

C

3 2009-12-08 16:00:41 Maicon Rafael Zatelli [Fureuler-FURB] accepted 0.01 2.6M

C++

4.3.2

4 2009-12-06 21:05:09 Maicon Rafael Zatelli [Fureuler-FURB] accepted 0.02 3.2M

CPP

5 2010-04-01 17:00:44 Thiago Stuckert [UNB] accepted 0.06 3.1M

CPP

6 2009-12-08 18:06:41 Juarez Paulino accepted 0.07 2.6M

CPP

7 2016-09-04 06:31:48 Felix Liu accepted 0.09 2.7M

C++

4.3.2

8 2016-09-05 19:12:06 Luiz Reis accepted 0.09 2.7M

C++

4.3.2

9 2009-12-08 16:02:59 Maicon Rafael Zatelli [Fureuler-FURB] accepted 0.10 1.6M

C99

10 2011-08-03 17:47:57 Lucas Piva accepted 0.10 4.2M

CPP

11 2017-10-21 02:28:19 Misael [UFG] accepted 0.10 15M

CPP14-CLANG

12 2011-08-04 01:56:15 Leonardo Marchetti [IME-USP] accepted 0.11 3.8M

C++

4.3.2

13 2013-03-15 04:11:49 Jonathan Carvalhosa [IME-RJ] accepted 0.12 2.8M

C++

4.3.2

14 2014-10-08 04:24:41 Wyllian accepted 0.12 2.8M

C++

4.3.2

15 2017-10-21 02:28:41 Misael [UFG] accepted 0.12 15M

CPP

16 2017-10-21 02:29:14 Edsger accepted 0.12 16M

CPP14

17 2013-05-19 15:32:56 Lucas accepted 0.13 2.8M

C++

4.3.2

18 2010-03-28 06:55:23 [UNICAMP] Davi Costa accepted 0.15 3.4M

C++

4.3.2

19 2012-09-27 18:43:18 Welton Cardoso do Carmo [UFG] accepted 0.17 2.8M

C++

4.3.2

20 2013-11-06 20:22:08 Fúlvio Abrahăo [Unifei] accepted 0.21 2.8M

C++

4.3.2

code...
© Spoj.com. All Rights Reserved. Spoj uses Sphere Engine™ © by Sphere Research Labs.