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OFFSIDE - He is offside! |
Hemisphere Network is the largest television network in Tumbolia, a small country located east of South America (or south of East America). The most popular sport in Tumbolia, unsurprisingly, is soccer; many games are broadcast every week in Tumbolia.
Hemisphere Network receives many requests to replay dubious plays; usually, these happen when a player is deemed to be offside by the referee. An attacking player is offside if he is nearer to his opponents’ goal line than the second last opponent. A player is not offside if
- he is level with the second last opponent or
- he is level with the last two opponents.
Through the use of computer graphics technology, Hemisphere Network can take an image of the field and determine the distances of the players to the defending team’s goal line, but they still need a program that, given these distances, decides whether a player is offside.
Input
The input file contains several test cases. The first line of each test case contains two integers A and D separated by a single space indicating, respectively, the number of attacking and defending players involved in the play (2 <= A,D <= 11). The next line contains A integers Bi separated by single spaces, indicating the distances of the attacking players to the goal line (1 <= Bi <= 104). The next line contains D integers Cj separated by single spaces, indicating the distances of the defending players to the goal line (1 <= Cj <= 104). The end of input is indicated by A = D = 0.
Output
For each test case in the input print a line containing a single character: “Y” (uppercase) if there is an attacking player offside, and “N” (uppercase) otherwise.
Example
Input: 2 3 500 700 700 500 500 2 2 200 400 200 1000 3 4 530 510 490 480 470 50 310 0 0 Output: N Y N
Added by: | Camilo Andrés Varela León |
Date: | 2007-12-02 |
Time limit: | 1s |
Source limit: | 50000B |
Memory limit: | 1536MB |
Cluster: | Cube (Intel G860) |
Languages: | All except: ERL JS-RHINO NODEJS PERL6 VB.NET |
Resource: | The 2007 ACM South American Programming Contest |
hide comments
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2015-01-16 14:28:33 Abhinandan Agarwal
Except for understanding problem statement, problem has no weight. |
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2014-12-23 19:00:32 V Y
An attacking player is offside if he is nearer to his opponents’ goal line than the second last opponent. |
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2014-10-26 03:15:56 Madhur Bhargava
Very Confusing Problem Statement. Thanks to @Varun Gambhir and @Erti-Chris Eelmaa. |
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2014-10-25 22:10:06 Varun Gambhir
Language of the problem is not good.It just means if two defenders are closer to goal line than attacker, then attacker is not offside. Thanks @Erti-Chris Eelmaa |
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2014-07-07 23:14:55 Sanket Dasgupta
Its all about the minimum. :D Gosh, who the hell named the problem setter. All the words are football players. 1. Camlio Sanvezzo(Brazil) 2. Andres Iniesta(Spain) 3. Silvestre Varela(POrtugal) 4. Pedro Leon(Spain) Last edit: 2014-07-08 01:18:51 |
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2013-06-22 18:33:28 Erti-Chris Eelmaa
This is stupid. Those who don't understand; if two defenders are closer to goal line than attacker, then attacker is not offside. |