Private submission
Private submission won't be visible to other users and
won't be taken into consideration in ranks.
Disqualify submission
Your submission will be disqualified. Operation
is not reversible.
Hidden submission
Public submission
Click here to view source code.

Source code of every submission to this problem
in this contest is public.
Help

Veeranjaneyulu Toka: submissions

ID DATE PROBLEMRESULT TIME MEM LANG
17072126 2016-06-08 18:11:19 Akbar , The great wrong answer 0.00 155M

C++

4.3.2

17072115 2016-06-08 18:10:16 Akbar , The great compilation error - -

C++

4.3.2

17052850 2016-06-05 13:59:44 Strange But Easy accepted 0.00 2.8M

C++

4.3.2

17042967 2016-06-03 16:20:26 Character Patterns (Act 4) accepted 0.00 2.7M

C++

4.3.2

17042933 2016-06-03 16:14:04 Character Patterns (Act 4) runtime error (SIGXFSZ) 0.44 2.6M

C++

4.3.2

17039666 2016-06-03 08:57:22 Divisibility accepted 0.00 2.6M

C++

4.3.2

17035989 2016-06-02 17:21:01 Character Patterns (Act 2) accepted 0.00 2.6M

C++

4.3.2

17035925 2016-06-02 17:10:19 Wow accepted 0.00 2.8M

C++

4.3.2

17035911 2016-06-02 17:07:02 Iterated sums accepted 0.00 2.7M

C++

4.3.2

17035895 2016-06-02 17:03:26 Iterated sums wrong answer 0.00 2.6M

C++

4.3.2

17035795 2016-06-02 16:49:32 Iterated sums wrong answer 0.00 2.6M

C++

4.3.2

17023465 2016-05-31 18:54:37 Iterated sums time limit exceeded - 2.6M

C++

4.3.2

17023318 2016-05-31 18:25:35 Wow runtime error (SIGSEGV) 0.00 3.7M

C++

4.3.2

17023313 2016-05-31 18:24:17 Wow compilation error - -

C++

4.3.2

17023270 2016-05-31 18:16:04 Wow runtime error (SIGSEGV) 0.00 2.6M

C++

4.3.2

17017603 2016-05-30 19:04:59 Wow wrong answer 0.00 2.7M

C++

4.3.2

17017580 2016-05-30 19:00:26 Wow wrong answer 0.00 2.6M

C++

4.3.2

17017575 2016-05-30 18:59:09 Wow runtime error (SIGXFSZ) 0.55 2.7M

C++

4.3.2

17017562 2016-05-30 18:55:42 Wow wrong answer 0.00 2.6M

C++

4.3.2

17010630 2016-05-29 12:56:51 Character Patterns (Act 3) accepted 0.00 2.6M

C++

4.3.2

code...
© Spoj.com. All Rights Reserved. Spoj uses Sphere Engine™ © by Sphere Research Labs.