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TOE2 - Tic-Tac-Toe ( II )

In the game of tic-tac-toe, two players take turns marking squares of an initially empty 3 × 3 grid with either X’s or O’s. The first player always marks squares using X’s, whereas the second player always marks squares using O’s. If at any point during the game either player manages to mark three consecutive squares in a row, column, or diagonal with his/her symbol, the game terminates.

Given a board configuration, your goal is to determine whether the board configuration represents the possible final state of a valid tic-tac-toe game.

Input

The input test file will contain multiple cases. Each test case consists of a single line containing 9 characters, which represent the 9 squares of a tic-tac-toe grid, given one row at a time. Each character on the line will either be ‘X’, ‘O’ (the letter O), or ‘.’ (indicating an unfilled square). The end-of-file is marked by a single line containing the word “end”.

Output

For each input test case, write a single line containing either the word “valid” or “invalid” indicating whether the given board configuration is the final state of some possible tic-tac-toe game.

Example

Input:
XXXOO.XXX
XOXOXOXOX
OXOXOXOXO
XXOOOXXOX
XO.OX...X
.XXX.XOOO
OOXXXOOXO
end

Output:
invalid
valid
invalid
valid
valid
invalid
invalid

Adicionado por:Camilo Andrés Varela León
Data:2006-12-14
Tempo limite:0.206s
Tamanho do fonte:50000B
Memory limit:1536MB
Cluster: Cube (Intel G860)
Linguagem permitida:Todas exceto: ASM64 CLOJURE ERL FSHARP JS-RHINO NODEJS PERL6 PY_NBC SCALA TCL VB.NET
Origem:Stanford Local 2006
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