Private submission
Private submission won't be visible to other users and
won't be taken into consideration in ranks.
Disqualify submission
Your submission will be disqualified. Operation
is not reversible.
Hidden submission
Public submission
Click here to view source code.

Source code of every submission to this problem
in this contest is public.
Help

Zé Coquinho, o escultor estatísticas & melhores submissőes

Submissőes aceitas Submissőes ACC % Resposta errada Erro de compilaçăo Erro em tempo de execuçăo Tempo limite excedido
49 138 58 62 8 2 8

RANK DATA Usuário:RESULT TIME MEM LING
1 2011-02-23 03:30:06 Phyllipe Medeiros accepted 0.00 2.8M

C++

4.3.2

2 2011-02-23 20:04:17 Thiago Sonego Goulart accepted 0.00 2.6M

C++

4.3.2

3 2011-02-23 21:07:43 Guilherme Souza accepted 0.00 2.7M

C++

4.3.2

4 2011-02-24 16:47:11 Gabriel Luís Mello Dalalio [ITA] accepted 0.00 2.7M

C++

4.3.2

5 2011-03-04 21:55:47 Marcos Kawakami accepted 0.00 2.6M

C++

4.3.2

6 2011-03-04 21:56:25 Marcos Kawakami accepted 0.00 2.5M

CPP

7 2011-03-08 06:25:25 caique accepted 0.00 2.6M

C++

4.3.2

8 2011-03-12 02:19:12 Michel Zelazny accepted 0.00 2.7M

C++

4.3.2

9 2011-03-21 18:39:05 André Amaral de Sousa accepted 0.00 2.7M

C++

4.3.2

10 2011-04-17 02:21:20 Carlos Eduardo Rodrigues Alves [USJT] accepted 0.00 6.5M

C++

4.3.2

11 2011-04-27 15:53:50 Juarez Paulino accepted 0.00 2.8M

C++

4.3.2

12 2011-06-29 01:38:57 Vinicius de Freitas Reis accepted 0.00 2.8M

C++

4.3.2

13 2011-06-30 05:06:36 Joel accepted 0.00 2.6M

CPP

14 2011-07-14 22:22:12 Paulo Cezar [UFG] accepted 0.00 2.8M

C++

4.3.2

15 2011-07-22 05:14:34 Pedro Veras Bezerra da Silva accepted 0.00 2.6M

CPP

16 2011-08-11 06:41:25 Marlon Fernandes de Alcantara [IC-UNICAMP] accepted 0.00 2.6M

C++

4.3.2

17 2011-08-20 08:47:25 Walter Erquinigo accepted 0.00 2.8M

C++

4.3.2

18 2011-08-27 23:44:10 Jesus accepted 0.00 3.2M

CPP

19 2011-09-03 20:39:59 Leonardo Borba accepted 0.00 2.8M

C++

4.3.2

20 2011-09-10 05:03:18 Gabriel Portal accepted 0.00 2.8M

C++

4.3.2

code...
© Spoj.com. All Rights Reserved. Spoj uses Sphere Engine™ © by Sphere Research Labs.