Private submission
Private submission won't be visible to other users and
won't be taken into consideration in ranks.
Disqualify submission
Your submission will be disqualified. Operation
is not reversible.
Hidden submission
Public submission
Click here to view source code.

Source code of every submission to this problem
in this contest is public.
Help

Não é Mais um Joguinho Canadense estatísticas & melhores submissőes

Submissőes aceitas Submissőes ACC % Resposta errada Erro de compilaçăo Erro em tempo de execuçăo Tempo limite excedido
850 4441 1151 2286 379 433 188

RANK DATA Usuário:RESULT TIME MEM LING
201 2009-12-07 22:06:44 Anderson Dorow accepted 0.00 2.8M

C++

4.3.2

202 2009-12-12 12:54:46 Gabriel Avaloni accepted 0.00 2.5M

CPP

203 2009-12-12 19:45:02 Filemon Rocha [INF/UFG] accepted 0.00 1.6M

C

204 2009-12-12 23:46:12 Diego Buchinger [UDESC] accepted 0.00 1.6M

C

205 2009-12-14 19:32:57 Rafael Gondim [INF-UFG] accepted 0.00 1.6M

C

206 2009-12-14 19:38:23 João Paulo Ozório [INF-UFG] accepted 0.00 1.6M

C

207 2009-12-15 13:48:49 Lucas Carrilho [INF-UFG] accepted 0.00 2.5M

CPP

208 2009-12-15 18:25:00 Paulo Cesar Ferreira Melo [INF-UFG] accepted 0.00 1.6M

C

209 2009-12-15 23:12:04 Hugo Cabral Tannús [INF-UFG] accepted 0.00 1.6M

C

210 2009-12-15 23:48:20 adalrsjr1 accepted 0.00 1.6M

C

211 2009-12-16 00:04:04 edulira accepted 0.00 2.6M

CPP

212 2009-12-16 01:21:26 Michelle Duarte [INF-UFG] accepted 0.00 1.6M

C

213 2009-12-16 01:27:48 Vinícius Pessoni [INF-UFG] accepted 0.00 1.6M

C

214 2009-12-16 01:34:57 FORRO accepted 0.00 2.6M

CPP

215 2009-12-16 02:09:56 Carlos Nogueira accepted 0.00 2.5M

CPP

216 2009-12-16 09:42:54 Bruno Vieira de Sousa [INF-UFG] accepted 0.00 2.7M

C++

4.3.2

217 2009-12-20 04:14:24 Eduardo Theodoro accepted 0.00 2.5M

CPP

218 2009-12-24 21:03:25 Leandro Pereira Freitas[ INF-UFG ] accepted 0.00 1.6M

C

219 2010-01-09 20:09:11 Rodrigo accepted 0.00 2.5M

CPP

220 2010-01-17 15:08:12 selrahc accepted 0.00 1.6M

C

code...
© Spoj.com. All Rights Reserved. Spoj uses Sphere Engine™ © by Sphere Research Labs.