Private submission
Private submission won't be visible to other users and
won't be taken into consideration in ranks.
Disqualify submission
Your submission will be disqualified. Operation
is not reversible.
Hidden submission
Public submission
Click here to view source code.

Source code of every submission to this problem
in this contest is public.
Help

Set estatísticas & melhores submissőes

Submissőes aceitas Submissőes ACC % Resposta errada Erro de compilaçăo Erro em tempo de execuçăo Tempo limite excedido
65 572 135 174 23 33 206

RANK DATA Usuário:RESULT TIME MEM LING
1 2018-03-24 00:57:40 Edsger accepted 0.08 16M

CPP14

2 2011-06-20 21:14:13 Felypp Oliveira [UNIR] accepted 0.11 3.0M

CPP

3 2008-11-10 18:26:39 Carlos Eduardo Rodrigues Alves [USJT] accepted 0.12 3.3M

CPP

4 2009-08-19 20:26:43 Anderson Dorow accepted 0.12 1340M

JAVA

5 2011-07-23 01:40:04 Pedro Veras Bezerra da Silva accepted 0.12 3.1M

CPP

6 2009-08-19 02:45:23 Anderson Dorow accepted 0.13 3.1M

CPP

7 2020-07-22 05:09:54 Wyllian accepted 0.13 4.6M

C++

4.3.2

8 2009-07-16 01:30:11 Thiago Stuckert [UNB] accepted 0.14 2.2M

C

9 2009-08-07 20:43:23 Diego Hachmann [UNICAMP] accepted 0.14 2.5M

CPP

10 2010-02-17 01:29:27 Ricardo Oliveira [UFPR] accepted 0.14 4.3M

CPP

11 2008-11-27 20:52:19 Joel accepted 0.15 3.1M

CPP

12 2009-01-29 15:05:00 Marcelo Galvão Póvoa accepted 0.15 2.0M

C

13 2010-08-08 06:40:39 Gabriel Luís Mello Dalalio [ITA] accepted 0.15 2.7M

C++

4.3.2

14 2011-01-13 15:25:43 krasnaia accepted 0.15 2.6M

C++

4.3.2

15 2011-07-15 23:16:24 Diogo[UFJF][CES/JF] accepted 0.15 2.0M

C

16 2012-07-30 05:08:37 leal accepted 0.15 2.7M

C++

4.3.2

17 2010-09-17 16:41:46 Marlon Fernandes de Alcantara [IC-UNICAMP] accepted 0.16 2.7M

C++

4.3.2

18 2012-09-08 06:23:21 Luiz Filipe Martins Ramos [ITA] accepted 0.16 2.7M

C++

4.3.2

19 2011-03-31 07:33:51 Leonardo Conegundes Martinez accepted 0.17 2.7M

C++

4.3.2

20 2015-05-29 01:59:50 Luciano Ribeiro accepted 0.17 2.7M

C++

4.3.2

code...
© Spoj.com. All Rights Reserved. Spoj uses Sphere Engine™ © by Sphere Research Labs.